Deadmines Solo Run Jul 8 2009
My first WoW IR video: The Deadmines. In this video I do a solo run of The Deadmines (VC, Van Cleef) with Redwarf, my level 80 retribution paladin. The point of doing this is to get the achievement (even though I already had it). Running this instance with a paladin is quite simple as he can take a lot of hits and not only has the Consecrate AOE but also Retribution Aura.
Deadmines is located in Westfall, south of Stormwind. The closest Alliance flight path is Sentinel Hill in Westfall, and the closest Horde flight path is Grom'gol Base Camp in Stranglethorn Vale. The entrance to the instance is located in a barn on the south end of Moonbrook which is south-west of Sentinel Hill. It is a level 17-20 instance and is the first instance most Alliance players will encounter. To get the achievement for The Deadmines you must defeat Edwin VanCleef. He is at the end of the instance on a massive ship that is being built in the Deadmines in preparation for an attack on Stormwind.
As you enter the instance most of the mobs you'll encounter are Defias Miners who have basic melee attacks, Defias Evokers who use ranged fire attacks, and Defias Overseers who do basic ranged attacks. The first boss is Rhahk'zor, an ogre. You will have to defeat him in order to open the door he is guarding. Rhahk'zor has no special abilities and the only thing to watch out for are the two Defias Watchmen flanking him as they are tied to Rhahk'zor. The next boss is Sneed and he is located in the Mast Room. Watch out for the Goblin Woodcarvers in here as they have an Axe Toss attack that will knock you down even at level 80. Before you can kill Sneed you must first disable the goblin shredder he is riding. His shredder will cast fear that can affect higher level players and Sneed will sometimes disarm you. Once Sneed is defeated the door will open and you may proceed to the Golbin Foundry. In here you will encounter Goblin Engineers and the third boss, Gilnid. The goblins will cast a debuff on you that slows your movement and Gilnid has a Molten Metal attack that does fire damage, increases the time between the target's attacks by 54%, and decreases movement speed by 50% for 15 seconds. Defeating Gilnid opens the door to the next section.
In the next section you will see a small room off the the left with a barrel of Defias Gunpowder in it. You will need to pick up the gunpowder as it is needed to open a door. Picking up the gunpowder spawns a Defias Overseer. By picking up the gunpowder you will be able to use the Defias Cannon to open the door to the final room. or if you're a rogue you can pick the lock on the door. The final room is where the massive ship is being built and also where VanCleef is hiding out. It is filled with Defias Pirates, Squallshapers, and Companions. The companions are parrots, have very little health, and do very little damage. The Pirates do basic melee attacks and the Squallshapers use ranged frost attacks. At the bottom of the ramp onto the ship are two stealthed Defias Blackguard and at the top of the ramp is the FIrst Mate Mr. Smite. If he isn't killed quick enough he will stun the party for 10 seconds when he reaches 66% and 33% health. After disatching Smite, board the ship and go around the right side until you reach the scaffolding which leads to the top of the ship. Up top is Captain Greenskin and Edwin VanCleef. VanCleef is guarded by two stealthed Blackguard and will summon more when he reaches 50% and 25% health. Kill VanCleef to complete the achievement.